showing 9 games

name arrow_downwardpublisher(developer)yeartagsdescription
Cave Runner  English Software1983 difficulty joystick jumping lives score subterranean time labelimageminimize
Cavernia Zepplin Games1990 assemblylang cartridge disappearingplatforms jumping monsters movingplatforms platformer subterranean walking xegs 64k cartridge. labelimageminimize
Caverns of the Lost Miner Baktra Software2007 claiming falldamage jumping lives uvl-missingmedia walking labelminimizeminimize
Decathlon  Activision;Firebird (Activision)1983 cartridge cassette decathlon discusthrow highjump hurdles-110m javelinthrow jumping longjump polevault run-middle-1500m shotput sprint sprint-100m sprint-400m trackandfield CC-008 16k cartridge. Uncommon. labelimageminimize
Donkey Kong Atari1983 animals bludgeons cartoon cartridge constructionsite did donkeykong donkeykonglike earth elevators harmfultouch instantdeath jumping ladders langinsignificant lethalobjects lives mario mario-universe powerups primates rescue score walking Released in the arcades in 1981, Donkey Kong was not only Nintendo's first real smash hit for the company but marked the introduction of two of their most popular mascots: Mario (originally "Jumpman") and Donkey Kong.

Donkey Kong is a platform-action game that has Mario scale four different industrial-themed levels (construction zone, cement factory, an elevator-themed level, and removing rivets from girders) in an attempt to save the damsel in distress, Pauline, from the big ape before the timer runs out. Once the rivets are removed from the final level, Donkey Kong falls, and the two lovers are reunited. From there, the levels start over at a higher difficulty.

Along the way, Mario must dodge a constant stream of barrels, "living" fireballs, and spring-weights. Although not as powerful as in other future games, Mario can find a hammer which allows him to destroy the barrels and fireballs for a limited amount of time. Additionally, Mario can also find Pauline's hat, purse, and umbrella for additional bonus points.

Donkey Kong is also notable for being one of the first complete narratives in video game form, told through simplistic cut scenes that advance the story. It should also be noted that in many conversions of the original coin-op game for early 1980's consoles and computer systems, Donkey Kong only used two or three of the original levels, with the cement factory most often omitted.***[media=youtube]rmypbmT3TkM[/media]***RX8031 16k cartridge. 3 common variations of this game exist. The ©1988 variation is a blue cartridge and was marketed as a XEGS game.
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Hopper SoftSide1982 amphibianprotagonist animalprotagonist basic deadlywater earth froggerlike harmfultouch instantdeath joystick jumping langinsignificant license-proprietary lives machinecodelang movingplatforms naturalistic naturalvinvention naturalvnatural nohumans river score snakes steppingstones timelimit traffic typein labelimageminimize
Mr. Robot and His Robot Factory Datamost1983 cartridge claiming commercial directionalforce directionalforce-movingsurface explosives joystick jumping keyboard ladders leveleditor license-proprietary lives platformer robots score serious timelimit walking 64k cartridge. labelimageminimize
Pitfall II: Lost Caverns Activision1984 aerostat cartridge earth electriceels ending frog jumping latemodernperiod naturalistic pitfallseries platformer primates retrypoints southamerica subterranean swimming underwaterdiving walking CA-011 16k cartridge. Uncommon. labelimageminimize
Top Secret Mirage Software1993 5.25disk atari400 atari800 atarixe atarixl cassette commercial enemyhealthdisplay gpu-gtia handguns jumping license-proprietary runandgun score walking labelminimizeminimize
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